Map

goldrush
goldrush
Total played
2599
Total time
610h 31m
Last seen
2026-05-25 17:34
Players (uniq)
1204
Servers running now
92

Running now

ServerModCountryPlayers
etmain FR 5 / 20
nq DE 2 +10 / 26
legacy PT 2 / 24
nq CA 1 +27 / 64
silent DE 1 +23 / 32
legacy FI 1 +19 / 24
jaymod US 1 +19 / 40
legacy FR 1 +19 / 24
jaymod HU 1 +17 / 64
legacy DE 1 +17 / 24
nitmod DE 1 +11 / 32
jaymod DE 1 +10 / 24
legacy DE 1 / 10
nitmod PL 1 / 12
legacy CN 0 +42 / 64
legacy CN 0 +42 / 64
legacy CL 0 +32 / 64
jaymod DE 0 +25 / 50
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jaymod US 0 +24 / 50
etpub PL 0 +23 / 24
nitmod IT 0 +20 / 64
legacy DE 0 +20 / 40
silent HU 0 +20 / 64
silent FR 0 +20 / 64
legacy ZA 0 +20 / 32
nq NL 0 +18 / 20
legacy US 0 +16 / 32
nitmod NL 0 +16 / 64
legacy AU 0 +16 / 32
legacy BR 0 +16 / 60
legacy BR 0 +16 / 60
legacy BR 0 +16 / 60
silent US 0 +16 / 20
legacy IT 0 +16 / 50
legacy GB 0 +16 / 20
nq NZ 0 +15 / 16
nitmod FR 0 +14 / 36
legacy DE 0 +13 / 24
legacy FI 0 +12 / 64
etpub DE 0 +12 / 42
etpub FR 0 +12 / 16
legacy CA 0 +10 / 32
silent US 0 +10 / 24
legacy US 0 +10 / 32
jaymod HU 0 +10 / 40
legacy DE 0 +10 / 24
legacy DE 0 +10 / 16
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legacy PL 0 +10 / 24
silent GB 0 +8 / 32
silent GB 0 +8 / 32
legacy CH 0 +8 / 24
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legacy PL 0 +6 / 24
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legacy PL 0 +2 / 32
legacy PL 0 +2 / 32
legacy PL 0 +2 / 32
nq FR 0 +1 / 64
silent FR 0 / 38
silent US 0 / 40
etjump DE 0 / 24
legacy CA 0 / 32
legacy GB 0 / 24
legacy ZA 0 / 16
legacy FR 0 / 20
legacy DE 0 / 20
legacy FR 0 / 21
legacy DE 0 / 20
etmain US 0 / 20
legacy NL 0 / 32
legacy DE 0 / 24
jaymod DK 0 / 24
legacy RU 0 / 24
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legacy RU 0 / 24
legacy RU 0 / 24
legacy RU 0 / 24
legacy RU 0 / 24
legacy RU 0 / 24
legacy RU 0 / 24
legacy RU 0 / 24
legacy RU 0 / 24
etmain IR 0 / 20
legacy DE 0 / 24
nq PL 0 / 4
legacy CZ 0 / 24
etpub GU 0 / 18
legacy NL 0 / 20

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Mapinfo

Map
Gold Rush
Time limit
30 min
Axis respawn
30s
Allies respawn
20s

Briefing

The Axis are guarding a hoard of gold in the Tobruk Central Bank. The Allies must steal an Axis Jagdpanther to blow the bank open, steal the gold bars and drive them to safety in a Truck.

LMS Briefing

The once-peaceful desert town of Tobruk is torn asunder as Axis and Allied forces struggle for tactical and strategic dominance. Tobruk's narrow backstreets and byways are the setting for a desperate face-to-face clash of elite forces. It's an all-or-nothing fight to the death.

Axis Win Text

It would appear that the confidence of the Allied Supreme Command has been misplaced. The opportunity to win a major tactical and propaganda victory has been squandered by the inadequacy of the Allied effort. This abortive raid failed miserably due to deficiencies in Allied skill and courage in the face of the superior fighting ability of the stubborn Axis forces. Their notable excellence in defence directly reflects their expertise and bravery. With men such as these the Axis can look forward to many further victories.

Allied Win Text

The verve and panache of the Allied forces has done much to raise the hopes of their Supreme Command. Demonstrating an impressive command of all the elements of modern warfare, the Allies have won an inspiring victory: this daring smash-and-grab raid has shown that the Allied forces are fully a match for the Axis forces. On the other hand, the Axis forces are fighting as if the war has already been lost. The Axis forces will have to do better than this if they hope to avoid a transfer to the Eastern Front where their suntans will impress neither their comrades nor the waiting Russians.

Scenario

The Empire is guarding a hoard of gold in Old-Town, Tatooine Central Bank. The Rebels must steal a vintage model Repulsor Tank used several Clone Wars ago to blow the bank open, steal the gold bars, and escape.

Allies: 90,000 credits worth of stolen Imperial gold lie in a bank in Old-Town, Tatooine: liberate it. Enter under cover of darkness, steal vintage Repulser Tank, blow open the bank and make your escape.

Axis: Gold bars worth 90,000 credits lie in Old-Town, Tatooine Central Bank. Guard the bank closely and ensure that the Rebels cannot steal any getaway vehicles.

Allied Objectives

  1. Primary Objective: Steal the Repulsor Tank from the Imperial Tank Depot.
  2. Primary Objective: Protect the Tank and escort it to the Bank Courtyard, clearing any obstructions along the route.
  3. Primary Objective: Escort the Tank into position to blow the Bank Doors open.
  4. Primary Objective: Steal two crates of Gold from the Bank Vault.
  5. Primary Objective: Escape with the crates of Gold using the Truck in the Courtyard.
  6. Secondary Objective: Establish a Command Post inside the Tank Depot
  7. Secondary Objective: Prevent the Empire from fortifying their position with a Command Post inside the Tank Depot.

Axis Objectives

  1. Primary Objective: Stop the Rebels from stealing the Tank from the Imperial Tank Depot.
  2. Primary Objective: Disable or obstruct the Rebel-held Tank to prevent it reaching the Bank Courtyard.
  3. Primary Objective: Prevent the Rebels from using the Tank to blow open the Bank Doors.
  4. Primary Objective: Stop the Rebels from stealing the Gold from the Bank Vault.
  5. Primary Objective: Stop the Rebels from escaping with the Gold via a Truck in the Courtyard.
  6. Secondary Objective: Prevent the Rebels from establishing a Command Post inside the Tank Depot.
  7. Secondary Objective: Set up a Command Post inside the Tank Depot.